![]() ![]() I've gotten a lot of cool ideas added into the game from the community, but I think it's time to return to the core story and expand the world a bit more. I hope to get that update done in half the time that this one is taking me.įollowing that, I think it's time that I return to the main story again. It will include the previously mentioned user submitted quest and I will be doing another contest for a second quest. Next update following the vampire route will be a smaller one. Now that I have that out of the way, let me talk about the road map. I'm very sorry to all who were looking forward to playing this sooner, especially to the contest winner, but know that I just want to make sure your quest is properly done and doesn't feel rushed. I really want to have this update out before the end of the year and if I include the additional quest, I don't think it will be done in time. There is a lot I needed to update and write and obviously all the art assets take a ton of time too. ![]() I didn't realize how much work I would have to do to get this new path running properly. ![]() Let me start with a bit of disappointing news: I'm going to delay the user submitted quest until the following update. Next, I want to give you all a bit of a road map for the next few updates. Don't be reckless and do something that will give away your true nature! Other than observant vampire hunters, most NPCs that are awake at night will not notice your undead features and you will be able to speak to them normally. Thank you for listening and thank you for continuing to support Crimson Veil! Have an awesome holiday season! Everything will fall into place eventually. I'm not sure what kind of work to look for, but what I'm looking for right now is to just make that plunge forward. I need a trigger to get me to say "Today is the day". I guess I'm just looking for an excuse to quit my job and move on. After all, just having more patrons has nothing to do with wanting to look for work. Perhaps that's selfish of me to wait until I reach a certain number of patrons. I want to improve my quality of life for the better. Once I have hit that goal, I'm going to push myself to look for work elsewhere. I'm going to set up a goal that I hope to reach sometime next year. Honestly, working on Crimson Veil has been the most motivating and fulfilling source of work for me all year and that drive is thanks to my audience and especially to my patrons. I'm not even that old, but I sure feel like I am. I've felt unmotivated to look for a new job because my waking hours are reversed from the majority of the world and I just feel too tired. Because of my odd hours, I feel like I'm stuck where I work and I am unhappy. I work overnights, which is fine, but it has prevented me from having a normal social life and has kept me in an unhealthy slump. This next bit has to do with me personally, so if you are just here for the game update, that's it for today, i'll see you all next week! This doesn't really have much to do with the game, but I hope you'll hear me out regardless. ![]() I decided I want to set a personal goal for myself. You all have been great with your support with the game so far. I'm kind of all over the place, but I try and work on the update a bit each day and even more if time allows. Some days I just go back and tweak other areas that I had neglected in previous updates. There are days where my mind can't write dialogue or scenes at all, so then I work on designing the world. I'm pretty sporadic lately when working on this update. This is still a work in progress so the release of the update may look different than what you see here. Mor Town is the area that will have the most changes (aside from Noctorna HQ which is, you know, in ruins.). Here I have a few shots of the updated Mor Town, mainly showing the areas that have the most change, since I still have a lot that I want to change. Don't be surprised if a human Mila portrait accidentally slips through the cracks if you are the type that likes to check everything!! Additionally, I've had to go back and check all the interactions that have human Mila's portrait and change them to vampire Mila and edit the dialogue where necessary. Since the vampire route takes place in the future, I've been editing maps from the usual route to reflect this timeline. Hooray it's December! My favorite month of the year!!Īll of the art is nearly complete for this update! I need to sketch out one (or two) more characters and then do some other edits here and there, but the majority of this week has been spent scripting the game. ![]()
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